Skills and Blessings
Abilities that your monster can obtain, to assist with various activities in the group
If you have a Runestone that you wish to use, do so at the Import Updates, equip an item area
Skills
![Picture](/uploads/1/2/4/7/124756045/lh-item-runestone.png?250)
Skills
Skills are abilities that your monster can obtain via a Runestone.
--- Each monster may only have 4 skills
--- Runestones roll the skills randomly, monsters with 4 or less markings can roll any skill while monsters with 5+ markings can only roll General Skills.
General Skills
♦ Summoner - +10% chance at finding familiars from Marauding or Scavenging
♦ Hoarder - +5% chance at finding common items while Marauding
♦ Knowledgeable - +1 XP per folklore entry
♦ Survivalist - +1 XP per artwork that only features this monster (no other characters)
♦ Celebrity - +1 XP per artwork that features this monster with other characters (monsters, handlers, other ocs, etc.)
♦ Paladin - gives +1 bonus to Hinterland Battle Rolls
♦ Path Finder - boosts Research Point Score by +5 Points
♦ Dignified - if offspring rolls 0 markings, one marking will be re-rolled for an extra chance at passing (may still result in 0 markings)
♦ Highborn - offspring will not have any illnesses (excludes inbred offspring)
Skills available to monsters with 4 or less markings
♦ Camouflage - +15% chance of finding familiars while Marauding
♦ Keen Eye - +5% chance of finding rarer items while Marauding
♦ Graceful - increases chance of successful breeding by +5%
♦ Luxurious - increases chance of breeding items working by +5%
♦ Knight - gives +1 bonus to Hinterland Battle Rolls
Skills are abilities that your monster can obtain via a Runestone.
--- Each monster may only have 4 skills
--- Runestones roll the skills randomly, monsters with 4 or less markings can roll any skill while monsters with 5+ markings can only roll General Skills.
General Skills
♦ Summoner - +10% chance at finding familiars from Marauding or Scavenging
♦ Hoarder - +5% chance at finding common items while Marauding
♦ Knowledgeable - +1 XP per folklore entry
♦ Survivalist - +1 XP per artwork that only features this monster (no other characters)
♦ Celebrity - +1 XP per artwork that features this monster with other characters (monsters, handlers, other ocs, etc.)
♦ Paladin - gives +1 bonus to Hinterland Battle Rolls
♦ Path Finder - boosts Research Point Score by +5 Points
♦ Dignified - if offspring rolls 0 markings, one marking will be re-rolled for an extra chance at passing (may still result in 0 markings)
♦ Highborn - offspring will not have any illnesses (excludes inbred offspring)
Skills available to monsters with 4 or less markings
♦ Camouflage - +15% chance of finding familiars while Marauding
♦ Keen Eye - +5% chance of finding rarer items while Marauding
♦ Graceful - increases chance of successful breeding by +5%
♦ Luxurious - increases chance of breeding items working by +5%
♦ Knight - gives +1 bonus to Hinterland Battle Rolls
Skills available to monsters with 5+ markings
♦ Regal - if offspring rolls only 1 marking, one additional marking will be re-rolled for an extra chance at passing (may still result in only 1 marking passing)
♦ Regal - if offspring rolls only 1 marking, one additional marking will be re-rolled for an extra chance at passing (may still result in only 1 marking passing)
Blessings
Blessings are special abilities and are currently unavailable.